Game Information Drakan is a multi-genre game. Some would call it an RPG, others would call it an action platformer, others would call it a flight sim. Some people might call it a sports game, too, but I don't think I'd want to know those people.
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http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Drakan
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Meet Rynn and Arokh
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Drakan is a duology of Action-Adventure games from the defunct Surreal Software, consisting of Drakan: Order of the Flame for PC in 1999 and Drakan: The Ancients' GatesPlayStation 2 in 2002. Given how Surreal moved on to develop The Lord of the Rings: The Fellowship of the Ring and The Suffering duology, was bought out by Warner Bros., then merged into Monolith Productions, it's safe to assume that the series will never be continued.
In the first game, we are introduced to the main character Rynn, the resident Action Girl with a talent to use any weapon that falls into her hands. However, when Rynn's brother Delon gets kidnapped by the Big Bad Navaros' Legions of Hell, she realizes the need for More Dakka and seeks out the ancient petrified dragon Arokh, who already fought Navaros centuries ago. In fact, Arokh was part of the Order of the Flame, a fraternity of dragon-riding knights, which dissolved after Navaros was (seemingly) defeated. Hearing the latest news, Arokh (reluctantly) agrees to perform a Bond with Rynn, allowing her to ride him and thus resurrecting the Order. From there on, they proceed to kick much ass all over the world, defeating Navaros' minions to fight their way to him and Delon.
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Gameplay-wise, Drakan consists of Wide Open Sandbox-like exploration, though you are limited to a particular (fairly huge) stage of the game before you can advance to the next one. Each such stage is a large outdoors landscape, which can only be reasonably traversed on Arokh's back. The area, however, is dotted with ruins and dungeon entrances, which Rynn is often compelled to explore on her own because the entrance is too narrow for Arokh. Needless to say, the dungeons crawl with enemies. Rynn is aided against them by a vast assortment of weaponry, most of which break all too quickly, so you are forced to adopt new ones. Some enemies are found in the air, as well, particularly the enemy dragons who chose to serve Navaros. These have to be defeated in High Altitude Battles, and Arokh acquires their fancybreath weapons afterwards (one dragon, for example, breathes lightning).
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The sequel starts a new storyline (after Delon died offscreen between both games): Rynn and Arokh arrive to the southern city of Surdana, which is currently under attack by an evil race of Desert Lords. It is revealed that although Arokh is now the Last of His Kind, there are more dragons hibernating in Another Dimension and only an ancient dragon like himself can open the eponymous Ancients' Gates to access it. He and Rynn are sent on a quest to find said Gates, awaken the dragons, truly resurrect the Order of the Flame, and fight back the Desert Lords.
The games contain examples of following tropes:
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Contents GameplayThe gameplay of the Drakan series blends elements of action-adventure games with RPG elements. The player character, Rynn, has controls similar to most action-adventure / platforming games - move, jump, attack - combined with other features such as dodging, rolling, blocking, etc. This is combined with RPG elements where Rynn has RPG attributes such as,. The player is able to collect newer and better equipment, each with its own unique stats and abilities, but also gradually wears out due to use (see: ).Gameplay is expressed as two general types: on-foot and flying. Both modes follow Rynn, as Arokh cannot be controlled unless Rynn is riding on him. When Rynn is on foot, all of Arokh's actions are computer-controlled.On FootIn the on foot game segments, the player controls Rynn. She moves about on her own, using weapons and abilities to fight against monsters, collect treasures, and solve puzzles.FlyingIn the flying segments, Rynn climbs aboard Arokh to fly through the skies of Drakan.
In this mode, the player can control Arokh with six degree-of-freedom movement as well as use his powerful. Adjacent to this is the ability to land while still riding Arokh, wherein he gallops across open land.Drakan: Order of the Flame (OotF) Main article:Drakan: Order of the Flame is a 1999 video game for the PC.
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